The Path
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
More Tarrasch Defence for Black: the fianchetto main lines with 9.Bg5 cxd4, 9.dxc5 and 9.b3, 4.e3 with a3 and b4, 6.Bg5 with 7.dxc5 d4, 5.Bf4, 4.e3 with Bb5, and the early 7...cxd4 with ...Bc5. 9 lines for Black: Fianchetto 9.Bg5 cxd4, Fianchetto 9.dxc5 Bxc5 10.Bg5 d4, Fianchetto 9.b3 Re8, 4.e3 Nf6 with a3 and b4, 6.Bg5 Be7 7.Bxe7 Ngxe7, 5.Bf4 Nc6, 4.e3 with 7.Bb5, Fianchetto to move 8, 7...cxd4 8.Nxd4 Bc5.
Popularity rank #57 of 64 · Endgame Pro defence · against 1.d4 d5 2.c4 e6 3.Nc3 c5
Black has an isolated d-pawn on d5 against White's pawns on e2 and g3. In the ...d4 lines Black's pawn wedges into White's position.
Watch out: If the game simplifies into an ending, the isolated pawn becomes a weakness. Keep pieces on the board and use the space.
See the line. Feel the snap.
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64 Stockfish-checked traps in three style packs. Spring each one, then learn to dodge it.
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
The Immortal, the Opera Game, Deep Blue, Kasparov's Immortal and ten landmarks from the modern world champion. Replay with an eval bar or play the winner's moves and get scored.
Thousands of real positions from the open Lichess database, served at your level, filtered by motif. Plus a daily puzzle.
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Most games between club players are decided by a short tactic — a fork you didn't see, a pin you walked into, a back rank you forgot to air out. Endgame closes the loop: learn the pattern on the Path, use it against a bot, get graded, and drill the miss until it sticks.
Want to read up first? Short guides: forks, pins, back-rank mates.
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