The Path
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
More Sveshnikov: the 9.Bxf6 main line with ...f5 and Bd3, with ...Bg7 and ...Ne7, and with c3 and exf5, the 9.Nd5 Be7 line with a4, the 7.Nd5 line, plus 6.Nf5, 6.Nb3 Bb4 and 6.Nf3 Bb4. 8 lines for Black: 9.Bxf6 f5 10.Bd3 Be6, 9.Nd5 Be7 with ...Bg5, 7.Nd5 Nxd5 8.exd5 Nb8, 9.Bxf6 10.Nd5 Bg7, 9.Bxf6 10...f5 11.c3, 6.Nf5 d5, 6.Nb3 Bb4, 6.Nf3 Bb4.
Popularity rank #56 of 64 · Endgame Pro defence · against Open Sicilian
Black's pawns on d6 and e5 give White the d5 square. After Bxf6 gxf6, Black has doubled f-pawns but two bishops and the ...f5 break.
Watch out: The a3 knight is offside but will come to c2 and e3. If White gets both knights to d5 and you cannot challenge them, your position becomes passive.
See the line. Feel the snap.
Endgame is a chess training game. Climb a puzzle path world by world, replay the 60 games every strong player knows, spar with bots on the clock, and let the engine turn your blunders into tomorrow's drills.
No sign-up. Your progress is saved on this device.
64 Stockfish-checked traps in three style packs. Spring each one, then learn to dodge it.
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
The Immortal, the Opera Game, Deep Blue, Kasparov's Immortal and ten landmarks from the modern world champion. Replay with an eval bar or play the winner's moves and get scored.
Thousands of real positions from the open Lichess database, served at your level, filtered by motif. Plus a daily puzzle.
Eight sparring partners with their own personalities, from "hangs everything" to full-strength engine. Bullet to rapid, or pass-and-play with a friend.
Every move gets a label — from Brilliant and Only move down to Blunder — plus accuracy for both sides, an estimated game rating and the key moments. Your own mistakes land in a drill queue. Import from Lichess or Chess.com.
Coach-inspired training paths by rating band, an opening repertoire trainer, a trap lab and board-vision speed drills.
Most games between club players are decided by a short tactic — a fork you didn't see, a pin you walked into, a back rank you forgot to air out. Endgame closes the loop: learn the pattern on the Path, use it against a bot, get graded, and drill the miss until it sticks.
Want to read up first? Short guides: forks, pins, back-rank mates.
Public games only. Everything is graded on your device by Stockfish.
Uses the public Lichess API and the Chess.com Published-Data API. Endgame is not affiliated with Lichess or Chess.com.
Endgame Pro
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