The Path
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
The Winawer: 3...Bb4 pins the c3 knight and asks White for a fight. Lines include the main 7.Qg4 with ...Qc7 or ...O-O, 7.Nf3 with ...b6 and ...Ba6, the 5...Ba5 retreat, 5.Bd2 Ne7 6.Nb5, and the early 4.a3, 4.exd5, 4.Ne2 and 4.Bd2 tries. 9 lines for Black: Poisoned Pawn ...Qc7, 7.Qg4 O-O, 7.Nf3 b6 ...Ba6, 5...Ba5 6.b4 cxd4, 5.Bd2 Ne7 6.Nb5, 4.a3 Bxc3+ 5.bxc3 dxe4, 4.exd5 with ...Nc6, 4.Ne2 dxe4, 4.Bd2 dxe4 5.Qg4.
Popularity rank #51 of 64 · Endgame Pro defence · against 3.Nc3 Bb4
After 5.a3 Bxc3+ 6.bxc3, White has doubled c-pawns and the bishop pair, while Black has a better structure and a closed centre. In the Poisoned Pawn lines, Black's kingside opens and the centre pawns become strong.
Watch out: Without the dark bishop, your dark squares are thin. Keep the g7 pawn or a strong counter-attack in mind, and never let White's bishop settle on a3 or f6 for free.
See the line. Feel the snap.
Endgame is a chess training game. Climb a puzzle path world by world, replay the 60 games every strong player knows, spar with bots on the clock, and let the engine turn your blunders into tomorrow's drills.
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64 Stockfish-checked traps in three style packs. Spring each one, then learn to dodge it.
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
The Immortal, the Opera Game, Deep Blue, Kasparov's Immortal and ten landmarks from the modern world champion. Replay with an eval bar or play the winner's moves and get scored.
Thousands of real positions from the open Lichess database, served at your level, filtered by motif. Plus a daily puzzle.
Eight sparring partners with their own personalities, from "hangs everything" to full-strength engine. Bullet to rapid, or pass-and-play with a friend.
Every move gets a label — from Brilliant and Only move down to Blunder — plus accuracy for both sides, an estimated game rating and the key moments. Your own mistakes land in a drill queue. Import from Lichess or Chess.com.
Coach-inspired training paths by rating band, an opening repertoire trainer, a trap lab and board-vision speed drills.
Most games between club players are decided by a short tactic — a fork you didn't see, a pin you walked into, a back rank you forgot to air out. Endgame closes the loop: learn the pattern on the Path, use it against a bot, get graded, and drill the miss until it sticks.
Want to read up first? Short guides: forks, pins, back-rank mates.
Public games only. Everything is graded on your device by Stockfish.
Uses the public Lichess API and the Chess.com Published-Data API. Endgame is not affiliated with Lichess or Chess.com.
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