The Path
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
How to meet the Colle and other quiet e3 systems. It covers the Colle with c3 and ...Bd6, the Colle-Zukertort with b3 and Bb2, the Colle with an early e4, the ...Bg4 and ...Bf5 bishop lines, the ...g6 set-up and the ...c6 set-up. 8 lines for Black: Colle with dxc5 and e4, 4.c4 with ...Bh5, ...Bf5 and Qd3, Colle-Zukertort with ...Qe7, 1...Nf6 move order with ...Bg4, ...g6 set-up, Colle with e4 and the exchanges, ...c6 and ...Bg4.
Popularity rank #36 of 64 · Endgame Pro defence · against 1.d4 with e3 and Bd3
White builds a solid triangle on c3, d4 and e3. Black has d5 and e6 or c6 and pushes ...c5 or ...e5 to hit the centre.
Watch out: The Colle bishop on d3 aims at h7. If your knight leaves f6 and White's queen and bishop line up, look out for a sacrifice on h7.
See the line. Feel the snap.
Endgame is a chess training game. Climb a puzzle path world by world, replay the 60 games every strong player knows, spar with bots on the clock, and let the engine turn your blunders into tomorrow's drills.
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64 Stockfish-checked traps in three style packs. Spring each one, then learn to dodge it.
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
The Immortal, the Opera Game, Deep Blue, Kasparov's Immortal and ten landmarks from the modern world champion. Replay with an eval bar or play the winner's moves and get scored.
Thousands of real positions from the open Lichess database, served at your level, filtered by motif. Plus a daily puzzle.
Eight sparring partners with their own personalities, from "hangs everything" to full-strength engine. Bullet to rapid, or pass-and-play with a friend.
Every move gets a label — from Brilliant and Only move down to Blunder — plus accuracy for both sides, an estimated game rating and the key moments. Your own mistakes land in a drill queue. Import from Lichess or Chess.com.
Coach-inspired training paths by rating band, an opening repertoire trainer, a trap lab and board-vision speed drills.
Most games between club players are decided by a short tactic — a fork you didn't see, a pin you walked into, a back rank you forgot to air out. Endgame closes the loop: learn the pattern on the Path, use it against a bot, get graded, and drill the miss until it sticks.
Want to read up first? Short guides: forks, pins, back-rank mates.
Public games only. Everything is graded on your device by Stockfish.
Uses the public Lichess API and the Chess.com Published-Data API. Endgame is not affiliated with Lichess or Chess.com.
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