The Path
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
How to play the Chigorin Defence, 2...Nc6 against the Queen's Gambit. It covers 3.Nf3 Bg4 with 4.cxd5, 4.Qa4 and 4.e3, 3.Nc3 dxc4, 3.Nc3 Nf6 4.Bg5, and 3.cxd5 Qxd5. 8 lines for Black: 3.Nf3 Bg4 4.cxd5 Bxf3 5.gxf3, 3.Nc3 dxc4 4.Nf3 Nf6 5.e4, 3.cxd5 Qxd5 4.e3 e5, 3.Nf3 Bg4 4.Qa4, 3.Nc3 Nf6 4.Bg5, 3.Nf3 Bg4 4.e3 e6 5.Qb3, 3.Nf3 Bg4 4.cxd5 Bxf3 5.dxc6, 3.Nc3 dxc4 4.Nf3 Nf6 5.e4 Bg4 6.d5.
Popularity rank #54 of 64 · Endgame Pro defence · against 1.d4 d5 2.c4 Nc6
There is no fixed pawn structure. Black often gives up the light bishop, so White's doubled f-pawns or c-pawns are the long-term targets.
Watch out: If White gets a big centre with e4 and d5 without losing time, the c6 knight can be pushed around. Answer d5 with ...Ne5 and look for ...e5 or ...e6 to hit back.
See the line. Feel the snap.
Endgame is a chess training game. Climb a puzzle path world by world, replay the 60 games every strong player knows, spar with bots on the clock, and let the engine turn your blunders into tomorrow's drills.
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64 Stockfish-checked traps in three style packs. Spring each one, then learn to dodge it.
Five worlds from 0 to 2000+. Short levels of hand-picked puzzles, 1–3 stars, XP, a daily streak and a boss at the end of every world.
The Immortal, the Opera Game, Deep Blue, Kasparov's Immortal and ten landmarks from the modern world champion. Replay with an eval bar or play the winner's moves and get scored.
Thousands of real positions from the open Lichess database, served at your level, filtered by motif. Plus a daily puzzle.
Eight sparring partners with their own personalities, from "hangs everything" to full-strength engine. Bullet to rapid, or pass-and-play with a friend.
Every move gets a label — from Brilliant and Only move down to Blunder — plus accuracy for both sides, an estimated game rating and the key moments. Your own mistakes land in a drill queue. Import from Lichess or Chess.com.
Coach-inspired training paths by rating band, an opening repertoire trainer, a trap lab and board-vision speed drills.
Most games between club players are decided by a short tactic — a fork you didn't see, a pin you walked into, a back rank you forgot to air out. Endgame closes the loop: learn the pattern on the Path, use it against a bot, get graded, and drill the miss until it sticks.
Want to read up first? Short guides: forks, pins, back-rank mates.
Public games only. Everything is graded on your device by Stockfish.
Uses the public Lichess API and the Chess.com Published-Data API. Endgame is not affiliated with Lichess or Chess.com.
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